Sprache

Point4D(Double, Double, Double, Double) Konstruktor

Definition

Initialisiert eine neue Instanz der Point4D Struktur.

public:
 Point4D(double x, double y, double z, double w);
public Point4D(double x, double y, double z, double w);
new System.Windows.Media.Media3D.Point4D : double * double * double * double -> System.Windows.Media.Media3D.Point4D
Public Sub New (x As Double, y As Double, z As Double, w As Double)

Parameter

x
Double

Die x-Koordinate der neuen Point4D Struktur.

y
Double

Die y-Koordinate der neuen Point4D Struktur.

z
Double

Die Z-Koordinate der neuen Point4D Struktur.

w
Double

Die W-Koordinate der neuen Point4D Struktur.

Gilt für: