Lingua

EGL14.EglMakeCurrent(EGLDisplay, EGLSurface, EGLSurface, EGLContext) Metodo

Definizione

[Android.Runtime.Register("eglMakeCurrent", "(Landroid/opengl/EGLDisplay;Landroid/opengl/EGLSurface;Landroid/opengl/EGLSurface;Landroid/opengl/EGLContext;)Z", "")]
public static bool EglMakeCurrent(Android.Opengl.EGLDisplay? dpy, Android.Opengl.EGLSurface? draw, Android.Opengl.EGLSurface? read, Android.Opengl.EGLContext? ctx);
[<Android.Runtime.Register("eglMakeCurrent", "(Landroid/opengl/EGLDisplay;Landroid/opengl/EGLSurface;Landroid/opengl/EGLSurface;Landroid/opengl/EGLContext;)Z", "")>]
static member EglMakeCurrent : Android.Opengl.EGLDisplay * Android.Opengl.EGLSurface * Android.Opengl.EGLSurface * Android.Opengl.EGLContext -> bool

Parametri

draw
EGLSurface
read
EGLSurface

Valori restituiti

Attributi

Commenti

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