Lingua

GLES32.GlDrawRangeElementsBaseVertex Metodo

Definizione

[Android.Runtime.Register("glDrawRangeElementsBaseVertex", "(IIIIILjava/nio/Buffer;I)V", "", ApiSince=24)]
public static void GlDrawRangeElementsBaseVertex(int mode, int start, int end, int count, int type, Java.Nio.Buffer? indices, int basevertex);
[<Android.Runtime.Register("glDrawRangeElementsBaseVertex", "(IIIIILjava/nio/Buffer;I)V", "", ApiSince=24)>]
static member GlDrawRangeElementsBaseVertex : int * int * int * int * int * Java.Nio.Buffer * int -> unit

Parametri

mode
Int32
start
Int32
end
Int32
count
Int32
type
Int32
indices
Buffer
basevertex
Int32
Attributi

Commenti

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