Lingua

GLES32.GlPrimitiveBoundingBox Metodo

Definizione

[Android.Runtime.Register("glPrimitiveBoundingBox", "(FFFFFFFF)V", "", ApiSince=24)]
public static void GlPrimitiveBoundingBox(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW);
[<Android.Runtime.Register("glPrimitiveBoundingBox", "(FFFFFFFF)V", "", ApiSince=24)>]
static member GlPrimitiveBoundingBox : single * single * single * single * single * single * single * single -> unit

Parametri

minX
Single
minY
Single
minZ
Single
minW
Single
maxX
Single
maxY
Single
maxZ
Single
maxW
Single
Attributi

Commenti

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