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PFAuthenticationLoginResult data model.
Syntax
typedef struct PFAuthenticationLoginResult {
PFGetPlayerCombinedInfoResultPayload const* infoResultPayload;
time_t const* lastLoginTime;
bool newlyCreated;
const char* playFabId;
PFAuthenticationUserSettings const* settingsForUser;
PFTreatmentAssignment const* treatmentAssignment;
} PFAuthenticationLoginResult;
Members
infoResultPayload PFGetPlayerCombinedInfoResultPayload const*
may be nullptr
(Optional) Results for requested info.
lastLoginTime time_t const*
may be nullptr
(Optional) The time of this user's previous login. If there was no previous login, then it's DateTime.MinValue.
newlyCreated bool
True if the master_player_account was newly created on this login.
playFabId const char*
is null-terminated
(Optional) Player's unique PlayFabId.
settingsForUser PFAuthenticationUserSettings const*
may be nullptr
(Optional) Settings specific to this user.
treatmentAssignment PFTreatmentAssignment const*
may be nullptr
(Optional) The experimentation treatments for this user at the time of login.
Requirements
Header: PFAuthenticationTypes.h