Taal

MultisensoryManager.PlayToken(MultisensoryManagerToken) Method

Definition

Deliver multisensory feedback associated with the given multisensory token constant.

[Android.Runtime.Register("playToken", "(I)V", "GetPlayToken_IHandler", ApiSince=37)]
public virtual void PlayToken(Android.OS.MultiSensory.MultisensoryManagerToken tokenConstant);
[<Android.Runtime.Register("playToken", "(I)V", "GetPlayToken_IHandler", ApiSince=37)>]
abstract member PlayToken : Android.OS.MultiSensory.MultisensoryManagerToken -> unit
override this.PlayToken : Android.OS.MultiSensory.MultisensoryManagerToken -> unit

Parameters

tokenConstant
MultisensoryManagerToken

The token constant to play. Must be one of the constants defined by the MultisensoryManager. Value is one of the following: TOKEN_FAILURE_HIGH_EMPHASIS; TOKEN_FAILURE; TOKEN_SUCCESS; TOKEN_START; TOKEN_PAUSE; TOKEN_STOP; TOKEN_CANCEL; TOKEN_SWITCH_ON; TOKEN_SWITCH_OFF; TOKEN_UNLOCK; TOKEN_LOCK; TOKEN_LONG_PRESS; TOKEN_SWIPE_INDICATOR_THRESHOLD_LIMIT; TOKEN_TAP_HIGH_EMPHASIS; TOKEN_TAP_MEDIUM_EMPHASIS; TOKEN_TAP_LOW_EMPHASIS; TOKEN_KEYPRESS_STANDARD; TOKEN_KEYPRESS_SPACEBAR; TOKEN_KEYPRESS_RETURN; TOKEN_KEYPRESS_DELETE; TOKEN_DRAG_INDICATOR_CONTINUOUS; TOKEN_DRAG_INDICATOR_DISCRETE; TOKEN_DRAG_INDICATOR_THRESHOLD_LIMIT

Attributes

Remarks

Deliver multisensory feedback associated with the given multisensory token constant.

If the token defines audio-haptic feedback, audio and haptics will be played with the best synchronization possible. If the token only corresponds to haptics, only haptics will play.

Android reference for android.os.multisensory.MultisensoryManager.playToken.

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to