Taal

Vector3D.DotProduct(Vector3D, Vector3D) Methode

Definitie

Berekent het puntproduct van twee Vector3D structuren.

public:
 static double DotProduct(System::Windows::Media::Media3D::Vector3D vector1, System::Windows::Media::Media3D::Vector3D vector2);
public static double DotProduct(System.Windows.Media.Media3D.Vector3D vector1, System.Windows.Media.Media3D.Vector3D vector2);
static member DotProduct : System.Windows.Media.Media3D.Vector3D * System.Windows.Media.Media3D.Vector3D -> double
Public Shared Function DotProduct (vector1 As Vector3D, vector2 As Vector3D) As Double

Parameters

vector1
Vector3D

De eerste Vector3D structuur die moet worden geëvalueerd.

vector2
Vector3D

De tweede Vector3D structuur die moet worden geëvalueerd.

Retouren

Het puntproduct van vector1 en vector2.

Voorbeelden

In het volgende voorbeeld ziet u hoe u het dot-product van twee Vector3D structuren berekent.

    // Calculates the Dot Product of two Vectors.

    // Declaring vector1 and initializing x,y,z values
    Vector3D vector1 = new Vector3D(20, 30, 40);

    // Declaring vector2 without initializing x,y,z values
    Vector3D vector2 = new Vector3D();

    // A Double to hold the result of the operation
    Double dotProduct;

    // Assigning values to vector2
    vector2.X = 45;
    vector2.Y = 70;
    vector2.Z = 80;

    // Calculating the dot product of vector1 and vector2
    dotProduct = Vector3D.DotProduct(vector1, vector2);

    // vectorResult is equal to (6200)
' Calculates the Dot Product of two Vectors.

' Declaring vector1 and initializing x,y,z values
Dim vector1 As New Vector3D(20, 30, 40)

' Declaring vector2 without initializing x,y,z values
Dim vector2 As New Vector3D()

' A Double to hold the result of the operation
Dim dotProduct As Double

' Assigning values to vector2
vector2.X = 45
vector2.Y = 70
vector2.Z = 80

' Calculating the dot product of vector1 and vector2
dotProduct = Vector3D.DotProduct(vector1, vector2)

' vectorResult is equal to (6200)

Van toepassing op