MultiLightEffect.Builder.AddLightSequence(Light, ColorSequence) Method
Definition
Important
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Adds a new light and its corresponding sequence to the effect.
[Android.Runtime.Register("addLightSequence", "(Landroid/hardware/lights/Light;Landroid/hardware/lights/ColorSequence;)Landroid/hardware/lights/MultiLightEffect$Builder;", "", ApiSince=37)]
public Android.Hardware.Lights.MultiLightEffect.Builder AddLightSequence(Android.Hardware.Lights.Light light, Android.Hardware.Lights.ColorSequence colorSequence);
[<Android.Runtime.Register("addLightSequence", "(Landroid/hardware/lights/Light;Landroid/hardware/lights/ColorSequence;)Landroid/hardware/lights/MultiLightEffect$Builder;", "", ApiSince=37)>]
member this.AddLightSequence : Android.Hardware.Lights.Light * Android.Hardware.Lights.ColorSequence -> Android.Hardware.Lights.MultiLightEffect.Builder
Parameters
- light
- Light
the light that will play the sequence. This value cannot be null.
- colorSequence
- ColorSequence
the sequence of colors and their timing. This value cannot be null.
Returns
- Attributes
Remarks
Adds a new light and its corresponding sequence to the effect.
Android reference for android.hardware.lights.MultiLightEffect.Builder.addLightSequence.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.