Język

GLES20.GlActiveTextureConst Field

Definition

Selects the active texture-unit token reported by a state query.

[Android.Runtime.Register("GL_ACTIVE_TEXTURE")]
public const int GlActiveTextureConst = 34016;
[<Android.Runtime.Register("GL_ACTIVE_TEXTURE")>]
val mutable GlActiveTextureConst : int

Field Value

Value = 34016
Attributes

Remarks

Queries the active server texture unit as a GL_TEXTURE0-based token, not a zero-based index.

Applies to