GLES20.GlActiveTextureConst Field
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Selects the active texture-unit token reported by a state query.
[Android.Runtime.Register("GL_ACTIVE_TEXTURE")]
public const int GlActiveTextureConst = 34016;
[<Android.Runtime.Register("GL_ACTIVE_TEXTURE")>]
val mutable GlActiveTextureConst : int
Field Value
Value = 34016- Attributes
Remarks
Queries the active server texture unit as a GL_TEXTURE0-based token, not a zero-based index.