Język

GLES20.GlShaderBinaryFormats Field

Definition

Selects the list of shader-binary formats supported by the implementation.

[Android.Runtime.Register("GL_SHADER_BINARY_FORMATS")]
public const int GlShaderBinaryFormats = 36344;
[<Android.Runtime.Register("GL_SHADER_BINARY_FORMATS")>]
val mutable GlShaderBinaryFormats : int

Field Value

Value = 36344
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to