Język

GLES20.GlTextureBindingCubeMap Field

Definition

Selects the name of the cube-map texture bound to the active texture unit.

[Android.Runtime.Register("GL_TEXTURE_BINDING_CUBE_MAP")]
public const int GlTextureBindingCubeMap = 34068;
[<Android.Runtime.Register("GL_TEXTURE_BINDING_CUBE_MAP")>]
val mutable GlTextureBindingCubeMap : int

Field Value

Value = 34068
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to