Język

GLES20.GlVertexAttribArrayStride Field

Definition

Selects the recorded vertex-attribute stride in bytes; zero means tightly packed elements.

[Android.Runtime.Register("GL_VERTEX_ATTRIB_ARRAY_STRIDE")]
public const int GlVertexAttribArrayStride = 34340;
[<Android.Runtime.Register("GL_VERTEX_ATTRIB_ARRAY_STRIDE")>]
val mutable GlVertexAttribArrayStride : int

Field Value

Value = 34340
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to