Język

GLES30.GlUniformArrayStride Field

Definition

Selects the byte stride between successive elements of a uniform array.

[Android.Runtime.Register("GL_UNIFORM_ARRAY_STRIDE")]
public const int GlUniformArrayStride = 35388;
[<Android.Runtime.Register("GL_UNIFORM_ARRAY_STRIDE")>]
val mutable GlUniformArrayStride : int

Field Value

Value = 35388
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to