Język

GLES30.GlUniformBufferOffsetAlignment Field

Definition

Selects the required byte alignment of uniform-buffer range offsets.

[Android.Runtime.Register("GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT")]
public const int GlUniformBufferOffsetAlignment = 35380;
[<Android.Runtime.Register("GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT")>]
val mutable GlUniformBufferOffsetAlignment : int

Field Value

Value = 35380
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to