Język

GLES30.GlUniformBufferStart Field

Definition

Selects the starting byte offset of an indexed uniform-buffer range.

[Android.Runtime.Register("GL_UNIFORM_BUFFER_START")]
public const int GlUniformBufferStart = 35369;
[<Android.Runtime.Register("GL_UNIFORM_BUFFER_START")>]
val mutable GlUniformBufferStart : int

Field Value

Value = 35369
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to