Język

GLES30.GlUniformOffset Field

Definition

Selects a uniform's byte offset within its uniform block.

[Android.Runtime.Register("GL_UNIFORM_OFFSET")]
public const int GlUniformOffset = 35387;
[<Android.Runtime.Register("GL_UNIFORM_OFFSET")>]
val mutable GlUniformOffset : int

Field Value

Value = 35387
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to