GLES31.GlShaderStorageBufferStart Field
Definition
Important
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Selects the starting byte offset of an indexed shader-storage buffer range.
[Android.Runtime.Register("GL_SHADER_STORAGE_BUFFER_START")]
public const int GlShaderStorageBufferStart = 37076;
[<Android.Runtime.Register("GL_SHADER_STORAGE_BUFFER_START")>]
val mutable GlShaderStorageBufferStart : int
Field Value
Value = 37076- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.