Język

GLES31.GlTextureSamples Field

Definition

Selects a texture level's sample count.

[Android.Runtime.Register("GL_TEXTURE_SAMPLES")]
public const int GlTextureSamples = 37126;
[<Android.Runtime.Register("GL_TEXTURE_SAMPLES")>]
val mutable GlTextureSamples : int

Field Value

Value = 37126
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to