GLES32.GlDebugMessageInsert(Int32, Int32, Int32, Int32, Int32, String) Method
Definition
Important
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Inserts an application or third-party message into GL debug output.
[Android.Runtime.Register("glDebugMessageInsert", "(IIIIILjava/lang/String;)V", "", ApiSince=24)]
public static void GlDebugMessageInsert(int source, int type, int id, int severity, int length, string? buf);
[<Android.Runtime.Register("glDebugMessageInsert", "(IIIIILjava/lang/String;)V", "", ApiSince=24)>]
static member GlDebugMessageInsert : int * int * int * int * int * string -> unit
Parameters
- source
- Int32
The application or third-party debug-message source token.
- type
- Int32
The debug-message category; group-push and group-pop types are not accepted here.
- id
- Int32
The identifier associated with the inserted message.
- severity
- Int32
The message severity, including the notification category.
- length
- Int32
The JNI-encoded byte count, not the character count; do not exceed the encoded message size. A negative value uses the terminating zero. This JNI wrapper does not validate the supplied length.
- buf
- String
The non-null message text converted to JNI's encoded byte representation.
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.