Język

GLES32.GlDebugMessageInsert(Int32, Int32, Int32, Int32, Int32, String) Method

Definition

Inserts an application or third-party message into GL debug output.

[Android.Runtime.Register("glDebugMessageInsert", "(IIIIILjava/lang/String;)V", "", ApiSince=24)]
public static void GlDebugMessageInsert(int source, int type, int id, int severity, int length, string? buf);
[<Android.Runtime.Register("glDebugMessageInsert", "(IIIIILjava/lang/String;)V", "", ApiSince=24)>]
static member GlDebugMessageInsert : int * int * int * int * int * string -> unit

Parameters

source
Int32

The application or third-party debug-message source token.

type
Int32

The debug-message category; group-push and group-pop types are not accepted here.

id
Int32

The identifier associated with the inserted message.

severity
Int32

The message severity, including the notification category.

length
Int32

The JNI-encoded byte count, not the character count; do not exceed the encoded message size. A negative value uses the terminating zero. This JNI wrapper does not validate the supplied length.

buf
String

The non-null message text converted to JNI's encoded byte representation.

Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to