Język

GLES32.GlGeometryInputType Field

Definition

Selects a linked geometry shader's input primitive type.

[Android.Runtime.Register("GL_GEOMETRY_INPUT_TYPE", ApiSince=24)]
public const int GlGeometryInputType = 35095;
[<Android.Runtime.Register("GL_GEOMETRY_INPUT_TYPE", ApiSince=24)>]
val mutable GlGeometryInputType : int

Field Value

Value = 35095
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to