Język

GLES32.GlMaxDebugGroupStackDepth Field

Definition

Selects the maximum debug-group stack depth.

[Android.Runtime.Register("GL_MAX_DEBUG_GROUP_STACK_DEPTH", ApiSince=24)]
public const int GlMaxDebugGroupStackDepth = 33388;
[<Android.Runtime.Register("GL_MAX_DEBUG_GROUP_STACK_DEPTH", ApiSince=24)>]
val mutable GlMaxDebugGroupStackDepth : int

Field Value

Value = 33388
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to