Język

GLES32.GlPatchParameteri(Int32, Int32) Method

Definition

Sets the number of input vertices in a tessellation patch.

[Android.Runtime.Register("glPatchParameteri", "(II)V", "", ApiSince=24)]
public static void GlPatchParameteri(int pname, int value);
[<Android.Runtime.Register("glPatchParameteri", "(II)V", "", ApiSince=24)>]
static member GlPatchParameteri : int * int -> unit

Parameters

pname
Int32

The input patch vertex-count parameter selector.

value
Int32

The number of input vertices per patch, from one through the implementation's maximum patch size.

Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to