Język

GLES32.GlTextureBufferOffset Field

Definition

Selects the starting byte offset of a buffer texture's attached buffer range.

[Android.Runtime.Register("GL_TEXTURE_BUFFER_OFFSET", ApiSince=24)]
public const int GlTextureBufferOffset = 37277;
[<Android.Runtime.Register("GL_TEXTURE_BUFFER_OFFSET", ApiSince=24)>]
val mutable GlTextureBufferOffset : int

Field Value

Value = 37277
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to