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Get the result from a PFAuthenticationServerLoginWithAndroidDeviceIDAsync call. The PFEntityHandle will always be returned, but the additional info in the PFAuthenticationLoginResult is only returned if a buffer is provided.
Syntax
HRESULT PFAuthenticationServerLoginWithAndroidDeviceIDGetResult(
XAsyncBlock* async,
const PFAuthenticationEntityTokenResponse** entityTokenResponse,
size_t bufferSize,
void* buffer,
const PFAuthenticationLoginResult** result,
size_t* bufferUsed
)
Parameters
async XAsyncBlock*
Inout
XAsyncBlock for the async operation.
entityTokenResponse PFAuthenticationEntityTokenResponse**
library-allocated output
TBD
bufferSize size_t
The size of the buffer for the result object.
buffer void*
*Out_writes_bytes_to(bufferSize,bufferUsed)
Byte buffer used for the Login result value and its fields.
result PFAuthenticationLoginResult**
optional, library-allocated output
Pointer to the LoginResult object.
bufferUsed size_t*
optional output
The number of bytes in the provided buffer that were used.
Return value
Type: HRESULT
Result code for this API operation. If the service call is unsuccessful, the result will be E_PF_EVALUATION_MODE_PLAYER_COUNT_EXCEEDED, E_PF_REQUEST_VIEW_CONSTRAINT_PARAMS_NOT_ALLOWED or any of the global PlayFab Service errors. See doc page "Handling PlayFab Errors" for more details on error handling.
Remarks
If the PFAuthenticationServerLoginWithAndroidDeviceIDAsync call fails, entityHandle with be null. Otherwise, the handle must be closed with PFEntityCloseHandle when it is no longer needed. If returned, 'result' is a pointer within 'buffer' and does not need to be freed separately.
Requirements
Header: PFAuthentication.h