Script.Reduce(Int32, Allocation[], Allocation, Script+LaunchOptions) Método

Definição

Destina-se apenas ao uso pelo código refletido gerado.

[Android.Runtime.Register("reduce", "(I[Landroid/renderscript/Allocation;Landroid/renderscript/Allocation;Landroid/renderscript/Script$LaunchOptions;)V", "GetReduce_IarrayLandroid_renderscript_Allocation_Landroid_renderscript_Allocation_Landroid_renderscript_Script_LaunchOptions_Handler", ApiSince=24)]
protected virtual void Reduce(int slot, Android.Renderscripts.Allocation[]? ains, Android.Renderscripts.Allocation? aout, Android.Renderscripts.Script.LaunchOptions? sc);
[<Android.Runtime.Register("reduce", "(I[Landroid/renderscript/Allocation;Landroid/renderscript/Allocation;Landroid/renderscript/Script$LaunchOptions;)V", "GetReduce_IarrayLandroid_renderscript_Allocation_Landroid_renderscript_Allocation_Landroid_renderscript_Script_LaunchOptions_Handler", ApiSince=24)>]
abstract member Reduce : int * Android.Renderscripts.Allocation[] * Android.Renderscripts.Allocation * Android.Renderscripts.Script.LaunchOptions -> unit
override this.Reduce : int * Android.Renderscripts.Allocation[] * Android.Renderscripts.Allocation * Android.Renderscripts.Script.LaunchOptions -> unit

Parâmetros

slot
Int32
ains
Allocation[]
aout
Allocation
Atributos

Comentários

Java documentação para android.renderscript.Script.reduce(int, android.renderscript.Allocation[], android.renderscript.Allocation, android.renderscript.LaunchOptions).

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