IMTL4CommandBuffer Interface
Definição
Importante
Algumas informações se referem a produtos de pré-lançamento que podem ser substancialmente modificados antes do lançamento. A Microsoft não oferece garantias, expressas ou implícitas, das informações aqui fornecidas.
Essa interface representa o protocolo MTL4CommandBufferObjective-C.
[Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandBuffer", WrapperType=typeof(Metal.MTL4CommandBufferWrapper))]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BeginCommandBuffer", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CommandAllocator) }, Selector="beginCommandBufferWithAllocator:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BeginCommandBuffer", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CommandAllocator), typeof(Metal.MTL4CommandBufferOptions) }, Selector="beginCommandBufferWithAllocator:options:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="EndCommandBuffer", Selector="endCommandBuffer")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateRenderCommandEncoder", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.MTL4RenderPassDescriptor) }, ReturnType=typeof(Metal.IMTL4RenderCommandEncoder), Selector="renderCommandEncoderWithDescriptor:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateRenderCommandEncoder", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.MTL4RenderPassDescriptor), typeof(Metal.MTL4RenderEncoderOptions) }, ReturnType=typeof(Metal.IMTL4RenderCommandEncoder), Selector="renderCommandEncoderWithDescriptor:options:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateComputeCommandEncoder", ReturnType=typeof(Metal.IMTL4ComputeCommandEncoder), Selector="computeCommandEncoder")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateMachineLearningCommandEncoder", ReturnType=typeof(Metal.IMTL4MachineLearningCommandEncoder), Selector="machineLearningCommandEncoder")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UseResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="useResidencySet:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UseResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="useResidencySets:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PushDebugGroup", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(System.String) }, Selector="pushDebugGroup:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PopDebugGroup", Selector="popDebugGroup")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WriteTimestamp", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CounterHeap), typeof(System.UIntPtr) }, Selector="writeTimestampIntoHeap:atIndex:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="ResolveCounterHeap", ParameterByRef=new System.Boolean[] { false, false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CounterHeap), typeof(Foundation.NSRange), typeof(Metal.MTL4BufferRange), typeof(Metal.IMTLFence), typeof(Metal.IMTLFence) }, Selector="resolveCounterHeap:withRange:intoBuffer:waitFence:updateFence:")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="device", IsProperty=true, IsRequired=true, IsStatic=false, Name="Device", PropertyType=typeof(Metal.IMTLDevice), Selector="device")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label", SetterSelector="setLabel:")]
public interface IMTL4CommandBuffer : IDisposable, ObjCRuntime.INativeObject
[Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandBuffer", WrapperType=typeof(Metal.MTL4CommandBufferWrapper))]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BeginCommandBuffer", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CommandAllocator) }, Selector="beginCommandBufferWithAllocator:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BeginCommandBuffer", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CommandAllocator), typeof(Metal.MTL4CommandBufferOptions) }, Selector="beginCommandBufferWithAllocator:options:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="EndCommandBuffer", Selector="endCommandBuffer")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateRenderCommandEncoder", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.MTL4RenderPassDescriptor) }, ReturnType=typeof(Metal.IMTL4RenderCommandEncoder), Selector="renderCommandEncoderWithDescriptor:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateRenderCommandEncoder", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.MTL4RenderPassDescriptor), typeof(Metal.MTL4RenderEncoderOptions) }, ReturnType=typeof(Metal.IMTL4RenderCommandEncoder), Selector="renderCommandEncoderWithDescriptor:options:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateComputeCommandEncoder", ReturnType=typeof(Metal.IMTL4ComputeCommandEncoder), Selector="computeCommandEncoder")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateMachineLearningCommandEncoder", ReturnType=typeof(Metal.IMTL4MachineLearningCommandEncoder), Selector="machineLearningCommandEncoder")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UseResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="useResidencySet:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UseResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="useResidencySets:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PushDebugGroup", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(System.String) }, Selector="pushDebugGroup:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PopDebugGroup", Selector="popDebugGroup")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WriteTimestamp", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CounterHeap), typeof(System.UIntPtr) }, Selector="writeTimestampIntoHeap:atIndex:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="ResolveCounterHeap", ParameterByRef=new System.Boolean[] { false, false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CounterHeap), typeof(Foundation.NSRange), typeof(Metal.MTL4BufferRange), typeof(Metal.IMTLFence), typeof(Metal.IMTLFence) }, Selector="resolveCounterHeap:withRange:intoBuffer:waitFence:updateFence:")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="device", IsProperty=true, IsRequired=true, IsStatic=false, Name="Device", PropertyType=typeof(Metal.IMTLDevice), Selector="device")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label", SetterSelector="setLabel:")]
[ObjCRuntime.UnsupportedSimulator("ios")]
public interface IMTL4CommandBuffer : IDisposable, ObjCRuntime.INativeObject
[Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandBuffer", WrapperType=typeof(Metal.MTL4CommandBufferWrapper))]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BeginCommandBuffer", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CommandAllocator) }, Selector="beginCommandBufferWithAllocator:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BeginCommandBuffer", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CommandAllocator), typeof(Metal.MTL4CommandBufferOptions) }, Selector="beginCommandBufferWithAllocator:options:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="EndCommandBuffer", Selector="endCommandBuffer")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateRenderCommandEncoder", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.MTL4RenderPassDescriptor) }, ReturnType=typeof(Metal.IMTL4RenderCommandEncoder), Selector="renderCommandEncoderWithDescriptor:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateRenderCommandEncoder", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.MTL4RenderPassDescriptor), typeof(Metal.MTL4RenderEncoderOptions) }, ReturnType=typeof(Metal.IMTL4RenderCommandEncoder), Selector="renderCommandEncoderWithDescriptor:options:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateComputeCommandEncoder", ReturnType=typeof(Metal.IMTL4ComputeCommandEncoder), Selector="computeCommandEncoder")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateMachineLearningCommandEncoder", ReturnType=typeof(Metal.IMTL4MachineLearningCommandEncoder), Selector="machineLearningCommandEncoder")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UseResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="useResidencySet:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UseResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="useResidencySets:count:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PushDebugGroup", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(System.String) }, Selector="pushDebugGroup:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PopDebugGroup", Selector="popDebugGroup")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WriteTimestamp", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CounterHeap), typeof(System.UIntPtr) }, Selector="writeTimestampIntoHeap:atIndex:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="ResolveCounterHeap", ParameterByRef=new System.Boolean[] { false, false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CounterHeap), typeof(Foundation.NSRange), typeof(Metal.MTL4BufferRange), typeof(Metal.IMTLFence), typeof(Metal.IMTLFence) }, Selector="resolveCounterHeap:withRange:intoBuffer:waitFence:updateFence:")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="device", IsProperty=true, IsRequired=true, IsStatic=false, Name="Device", PropertyType=typeof(Metal.IMTLDevice), Selector="device")]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label", SetterSelector="setLabel:")]
[ObjCRuntime.UnsupportedSimulator("tvos")]
public interface IMTL4CommandBuffer : IDisposable, ObjCRuntime.INativeObject
[<Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandBuffer", WrapperType=typeof(Metal.MTL4CommandBufferWrapper))>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BeginCommandBuffer", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CommandAllocator) }, Selector="beginCommandBufferWithAllocator:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BeginCommandBuffer", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CommandAllocator), typeof(Metal.MTL4CommandBufferOptions) }, Selector="beginCommandBufferWithAllocator:options:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="EndCommandBuffer", Selector="endCommandBuffer")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateRenderCommandEncoder", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.MTL4RenderPassDescriptor) }, ReturnType=typeof(Metal.IMTL4RenderCommandEncoder), Selector="renderCommandEncoderWithDescriptor:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateRenderCommandEncoder", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.MTL4RenderPassDescriptor), typeof(Metal.MTL4RenderEncoderOptions) }, ReturnType=typeof(Metal.IMTL4RenderCommandEncoder), Selector="renderCommandEncoderWithDescriptor:options:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateComputeCommandEncoder", ReturnType=typeof(Metal.IMTL4ComputeCommandEncoder), Selector="computeCommandEncoder")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateMachineLearningCommandEncoder", ReturnType=typeof(Metal.IMTL4MachineLearningCommandEncoder), Selector="machineLearningCommandEncoder")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UseResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="useResidencySet:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UseResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="useResidencySets:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PushDebugGroup", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(System.String) }, Selector="pushDebugGroup:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PopDebugGroup", Selector="popDebugGroup")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WriteTimestamp", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CounterHeap), typeof(System.UIntPtr) }, Selector="writeTimestampIntoHeap:atIndex:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="ResolveCounterHeap", ParameterByRef=new System.Boolean[] { false, false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CounterHeap), typeof(Foundation.NSRange), typeof(Metal.MTL4BufferRange), typeof(Metal.IMTLFence), typeof(Metal.IMTLFence) }, Selector="resolveCounterHeap:withRange:intoBuffer:waitFence:updateFence:")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="device", IsProperty=true, IsRequired=true, IsStatic=false, Name="Device", PropertyType=typeof(Metal.IMTLDevice), Selector="device")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label", SetterSelector="setLabel:")>]
type IMTL4CommandBuffer = interface
interface INativeObject
interface IDisposable
[<Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandBuffer", WrapperType=typeof(Metal.MTL4CommandBufferWrapper))>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BeginCommandBuffer", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CommandAllocator) }, Selector="beginCommandBufferWithAllocator:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BeginCommandBuffer", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CommandAllocator), typeof(Metal.MTL4CommandBufferOptions) }, Selector="beginCommandBufferWithAllocator:options:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="EndCommandBuffer", Selector="endCommandBuffer")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateRenderCommandEncoder", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.MTL4RenderPassDescriptor) }, ReturnType=typeof(Metal.IMTL4RenderCommandEncoder), Selector="renderCommandEncoderWithDescriptor:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateRenderCommandEncoder", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.MTL4RenderPassDescriptor), typeof(Metal.MTL4RenderEncoderOptions) }, ReturnType=typeof(Metal.IMTL4RenderCommandEncoder), Selector="renderCommandEncoderWithDescriptor:options:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateComputeCommandEncoder", ReturnType=typeof(Metal.IMTL4ComputeCommandEncoder), Selector="computeCommandEncoder")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateMachineLearningCommandEncoder", ReturnType=typeof(Metal.IMTL4MachineLearningCommandEncoder), Selector="machineLearningCommandEncoder")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UseResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="useResidencySet:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UseResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="useResidencySets:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PushDebugGroup", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(System.String) }, Selector="pushDebugGroup:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PopDebugGroup", Selector="popDebugGroup")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WriteTimestamp", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CounterHeap), typeof(System.UIntPtr) }, Selector="writeTimestampIntoHeap:atIndex:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="ResolveCounterHeap", ParameterByRef=new System.Boolean[] { false, false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CounterHeap), typeof(Foundation.NSRange), typeof(Metal.MTL4BufferRange), typeof(Metal.IMTLFence), typeof(Metal.IMTLFence) }, Selector="resolveCounterHeap:withRange:intoBuffer:waitFence:updateFence:")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="device", IsProperty=true, IsRequired=true, IsStatic=false, Name="Device", PropertyType=typeof(Metal.IMTLDevice), Selector="device")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label", SetterSelector="setLabel:")>]
[<ObjCRuntime.UnsupportedSimulator("ios")>]
type IMTL4CommandBuffer = interface
interface INativeObject
interface IDisposable
[<Foundation.Protocol(BackwardsCompatibleCodeGeneration=false, Name="MTL4CommandBuffer", WrapperType=typeof(Metal.MTL4CommandBufferWrapper))>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BeginCommandBuffer", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CommandAllocator) }, Selector="beginCommandBufferWithAllocator:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="BeginCommandBuffer", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CommandAllocator), typeof(Metal.MTL4CommandBufferOptions) }, Selector="beginCommandBufferWithAllocator:options:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="EndCommandBuffer", Selector="endCommandBuffer")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateRenderCommandEncoder", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.MTL4RenderPassDescriptor) }, ReturnType=typeof(Metal.IMTL4RenderCommandEncoder), Selector="renderCommandEncoderWithDescriptor:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateRenderCommandEncoder", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.MTL4RenderPassDescriptor), typeof(Metal.MTL4RenderEncoderOptions) }, ReturnType=typeof(Metal.IMTL4RenderCommandEncoder), Selector="renderCommandEncoderWithDescriptor:options:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateComputeCommandEncoder", ReturnType=typeof(Metal.IMTL4ComputeCommandEncoder), Selector="computeCommandEncoder")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="CreateMachineLearningCommandEncoder", ReturnType=typeof(Metal.IMTL4MachineLearningCommandEncoder), Selector="machineLearningCommandEncoder")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UseResidencySet", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(Metal.IMTLResidencySet) }, Selector="useResidencySet:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="UseResidencySets", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.IntPtr), typeof(System.UIntPtr) }, Selector="useResidencySets:count:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PushDebugGroup", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(System.String) }, Selector="pushDebugGroup:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PopDebugGroup", Selector="popDebugGroup")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WriteTimestamp", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CounterHeap), typeof(System.UIntPtr) }, Selector="writeTimestampIntoHeap:atIndex:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="ResolveCounterHeap", ParameterByRef=new System.Boolean[] { false, false, false, false, false }, ParameterType=new System.Type[] { typeof(Metal.IMTL4CounterHeap), typeof(Foundation.NSRange), typeof(Metal.MTL4BufferRange), typeof(Metal.IMTLFence), typeof(Metal.IMTLFence) }, Selector="resolveCounterHeap:withRange:intoBuffer:waitFence:updateFence:")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="device", IsProperty=true, IsRequired=true, IsStatic=false, Name="Device", PropertyType=typeof(Metal.IMTLDevice), Selector="device")>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="label", IsProperty=true, IsRequired=true, IsStatic=false, Name="Label", PropertyType=typeof(System.String), Selector="label", SetterSelector="setLabel:")>]
[<ObjCRuntime.UnsupportedSimulator("tvos")>]
type IMTL4CommandBuffer = interface
interface INativeObject
interface IDisposable
- Atributos
- Implementações
Comentários
Uma classe que implementa essa interface (e subclasses NSObject) será exportada para Objective-C como implementando o protocolo Objective-C que essa interface representa.
Uma classe também pode implementar membros dessa interface para implementar membros do protocolo.
Propriedades
| Nome | Description |
|---|---|
| Device |
Essa interface representa o protocolo |
| Handle |
Manipule (ponteiro) para a representação de objeto não gerenciado. (Herdado de INativeObject) |
| Label |
Essa interface representa o protocolo |
Métodos
| Nome | Description |
|---|---|
| BeginCommandBuffer(IMTL4CommandAllocator, MTL4CommandBufferOptions) |
Essa interface representa o protocolo |
| BeginCommandBuffer(IMTL4CommandAllocator) |
Essa interface representa o protocolo |
| CreateComputeCommandEncoder() |
Essa interface representa o protocolo |
| CreateMachineLearningCommandEncoder() |
Essa interface representa o protocolo |
| CreateRenderCommandEncoder(MTL4RenderPassDescriptor, MTL4RenderEncoderOptions) |
Essa interface representa o protocolo |
| CreateRenderCommandEncoder(MTL4RenderPassDescriptor) |
Essa interface representa o protocolo |
| EndCommandBuffer() |
Essa interface representa o protocolo |
| PopDebugGroup() |
Essa interface representa o protocolo |
| PushDebugGroup(String) |
Essa interface representa o protocolo |
| ResolveCounterHeap(IMTL4CounterHeap, NSRange, MTL4BufferRange, IMTLFence, IMTLFence) |
Essa interface representa o protocolo |
| UseResidencySet(IMTLResidencySet) |
Essa interface representa o protocolo |
| UseResidencySets(IMTLResidencySet[]) |
Marca os conjuntos de residência especificados como parte da execução do buffer de comando atual. |
| UseResidencySets(IntPtr, UIntPtr) |
Essa interface representa o protocolo |
| WriteTimestamp(IMTL4CounterHeap, UIntPtr) |
Essa interface representa o protocolo |
Métodos de Extensão
| Nome | Description |
|---|---|
| GetHandle(INativeObject) |
Essa interface representa o protocolo |
| GetNonNullHandle(INativeObject, String) |
Essa interface representa o protocolo |