語言

GLSurfaceView.RendermodeContinuously 欄位

定義

警告

This constant will be removed in the future version. Use Android.Opengl.Rendermode enum directly instead of this field.

渲染器會持續被呼叫來重新渲染場景。

[Android.Runtime.Register("RENDERMODE_CONTINUOUSLY")]
[System.Obsolete("This constant will be removed in the future version. Use Android.Opengl.Rendermode enum directly instead of this field.", true)]
public const Android.Opengl.Rendermode RendermodeContinuously = 1;
[<Android.Runtime.Register("RENDERMODE_CONTINUOUSLY")>]
[<System.Obsolete("This constant will be removed in the future version. Use Android.Opengl.Rendermode enum directly instead of this field.", true)>]
val mutable RendermodeContinuously : Android.Opengl.Rendermode

欄位值

Value = 1

實作

Android.Views.ISurfaceHolderCallback2._members Android.Views.ISurfaceHolderCallback2.cb_surfaceRedrawNeededAsync_SurfaceRedrawNeededAsync_Landroid_view_SurfaceHolder_Ljava_lang_Runnable__V
屬性

備註

渲染器會持續被呼叫來重新渲染場景。

Java 文件 android.opengl.GLSurfaceView.RENDERMODE_CONTINUOUSLY。

本頁部分內容為基於 Open Source Project 所創建與分享的作品,並依授權條款所描述的使用進行修改。

適用於

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