FileStream.BeginWrite(Byte[], Int32, Int32, AsyncCallback, Object) 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
開始異步寫入作業。 請考慮改用 WriteAsync(Byte[], Int32, Int32, CancellationToken)。
public:
override IAsyncResult ^ BeginWrite(cli::array <System::Byte> ^ buffer, int offset, int count, AsyncCallback ^ callback, System::Object ^ state);
public:
override IAsyncResult ^ BeginWrite(cli::array <System::Byte> ^ array, int offset, int numBytes, AsyncCallback ^ callback, System::Object ^ state);
public:
override IAsyncResult ^ BeginWrite(cli::array <System::Byte> ^ array, int offset, int numBytes, AsyncCallback ^ userCallback, System::Object ^ stateObject);
public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback? callback, object? state);
public override IAsyncResult BeginWrite(byte[] array, int offset, int numBytes, AsyncCallback? callback, object? state);
public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state);
public override IAsyncResult BeginWrite(byte[] array, int offset, int numBytes, AsyncCallback callback, object state);
public override IAsyncResult BeginWrite(byte[] array, int offset, int numBytes, AsyncCallback callback, object? state);
public override IAsyncResult BeginWrite(byte[] array, int offset, int numBytes, AsyncCallback userCallback, object stateObject);
override this.BeginWrite : byte[] * int * int * AsyncCallback * obj -> IAsyncResult
override this.BeginWrite : byte[] * int * int * AsyncCallback * obj -> IAsyncResult
override this.BeginWrite : byte[] * int * int * AsyncCallback * obj -> IAsyncResult
Public Overrides Function BeginWrite (buffer As Byte(), offset As Integer, count As Integer, callback As AsyncCallback, state As Object) As IAsyncResult
Public Overrides Function BeginWrite (array As Byte(), offset As Integer, numBytes As Integer, callback As AsyncCallback, state As Object) As IAsyncResult
Public Overrides Function BeginWrite (array As Byte(), offset As Integer, numBytes As Integer, userCallback As AsyncCallback, stateObject As Object) As IAsyncResult
參數
- arraybuffer
- Byte[]
包含資料的緩衝區,要寫入當前串流。
- offset
- Int32
以零為基礎的位元組偏移量 array ,從哪裡開始將位元組複製到當前串流。
- numBytescount
- Int32
最大可寫入位元組數。
- callbackuserCallback
- AsyncCallback
當非同步寫入操作完成時,要呼叫的方法。
- statestateObject
- Object
一個使用者提供的物件,用來區分此特定非同步寫入請求與其他請求。
傳回
一個參考非同步寫入的物件。
例外狀況
array 長度減 offset 去小於 numBytes。
array 是 null。
offset 或 numBytes 是陰性。
該課程不支援寫作。
溪流已經關閉。
發生 I/O 錯誤。