語言

Vector256.MultiplyAddEstimate 方法

定義

多載

名稱 Description
MultiplyAddEstimate(Vector256<Double>, Vector256<Double>, Vector256<Double>)

計算估計值為(left * right) + 。 addend

MultiplyAddEstimate(Vector256<Single>, Vector256<Single>, Vector256<Single>)

計算估計值為(left * right) + 。 addend

MultiplyAddEstimate(Vector256<Double>, Vector256<Double>, Vector256<Double>)

來源:
Vector256.cs
來源:
Vector256.cs
來源:
Vector256.cs

計算估計值為(left * right) + 。 addend

public:
 static System::Runtime::Intrinsics::Vector256<double> MultiplyAddEstimate(System::Runtime::Intrinsics::Vector256<double> left, System::Runtime::Intrinsics::Vector256<double> right, System::Runtime::Intrinsics::Vector256<double> addend);
public static System.Runtime.Intrinsics.Vector256<double> MultiplyAddEstimate(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right, System.Runtime.Intrinsics.Vector256<double> addend);
static member MultiplyAddEstimate : System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> -> System.Runtime.Intrinsics.Vector256<double>
Public Function MultiplyAddEstimate (left As Vector256(Of Double), right As Vector256(Of Double), addend As Vector256(Of Double)) As Vector256(Of Double)

參數

left
Vector256<Double>

要 right乘以的向量。

right
Vector256<Double>

要 left乘以的向量。

addend
Vector256<Double>

要加到結果 left 上的向量乘以 right。

傳回

估計值為(left * right) + 。 addend

適用於

MultiplyAddEstimate(Vector256<Single>, Vector256<Single>, Vector256<Single>)

來源:
Vector256.cs
來源:
Vector256.cs
來源:
Vector256.cs

計算估計值為(left * right) + 。 addend

public:
 static System::Runtime::Intrinsics::Vector256<float> MultiplyAddEstimate(System::Runtime::Intrinsics::Vector256<float> left, System::Runtime::Intrinsics::Vector256<float> right, System::Runtime::Intrinsics::Vector256<float> addend);
public static System.Runtime.Intrinsics.Vector256<float> MultiplyAddEstimate(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right, System.Runtime.Intrinsics.Vector256<float> addend);
static member MultiplyAddEstimate : System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> -> System.Runtime.Intrinsics.Vector256<single>
Public Function MultiplyAddEstimate (left As Vector256(Of Single), right As Vector256(Of Single), addend As Vector256(Of Single)) As Vector256(Of Single)

參數

left
Vector256<Single>

要 right乘以的向量。

right
Vector256<Single>

要 left乘以的向量。

addend
Vector256<Single>

要加到結果 left 上的向量乘以 right。

傳回

估計值為(left * right) + 。 addend

適用於