語言

CompositionEasingFunction.CreateCubicBezierEasingFunction 方法

定義

建立一個新的 CubicBezierEasingFunction。

public:
 static CubicBezierEasingFunction ^ CreateCubicBezierEasingFunction(Compositor ^ owner, float2 controlPoint1, float2 controlPoint2);
 static CubicBezierEasingFunction CreateCubicBezierEasingFunction(Compositor const& owner, float2 const& controlPoint1, float2 const& controlPoint2);
public static CubicBezierEasingFunction CreateCubicBezierEasingFunction(Compositor owner, Vector2 controlPoint1, Vector2 controlPoint2);
function createCubicBezierEasingFunction(owner, controlPoint1, controlPoint2)
Public Shared Function CreateCubicBezierEasingFunction (owner As Compositor, controlPoint1 As Vector2, controlPoint2 As Vector2) As CubicBezierEasingFunction

參數

owner
Compositor

合成器用來創造鬆動功能。

controlPoint1
Vector2 Vector2

float2

三次貝塞爾插值函數的第一個控制點。

controlPoint2
Vector2 Vector2

float2

三次貝塞爾插值函數的第二個控制點。

傳回

建立的 CubicBezierEasingFunction 物件。

適用於

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