Language

GestureStore.Save Method

Definition

Overloads

Name Description
Save(Stream)

Save the gesture library

Save(Stream, Boolean)

Save the gesture library

Save(Stream)

Save the gesture library

[Android.Runtime.Register("save", "(Ljava/io/OutputStream;)V", "GetSave_Ljava_io_OutputStream_Handler")]
public virtual void Save(System.IO.Stream? stream);
[<Android.Runtime.Register("save", "(Ljava/io/OutputStream;)V", "GetSave_Ljava_io_OutputStream_Handler")>]
abstract member Save : System.IO.Stream -> unit
override this.Save : System.IO.Stream -> unit

Parameters

stream
Stream

The stream to which to write serialized gesture data. This overload flushes the data but leaves the stream open.

Attributes

Exceptions

Remarks

Save the gesture library

Java documentation for android.gesture.GestureStore.save(java.io.OutputStream).

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

Save(Stream, Boolean)

Save the gesture library

[Android.Runtime.Register("save", "(Ljava/io/OutputStream;Z)V", "GetSave_Ljava_io_OutputStream_ZHandler")]
public virtual void Save(System.IO.Stream? stream, bool closeStream);
[<Android.Runtime.Register("save", "(Ljava/io/OutputStream;Z)V", "GetSave_Ljava_io_OutputStream_ZHandler")>]
abstract member Save : System.IO.Stream * bool -> unit
override this.Save : System.IO.Stream * bool -> unit

Parameters

stream
Stream

The stream to which to write serialized gesture data.

closeStream
Boolean

true to close the output stream when saving finishes, including after a write failure; false to leave it open.

Attributes

Exceptions

Remarks

Java documentation for android.gesture.GestureStore.save(java.io.OutputStream).

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to