NetworkConnectionState Struct
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Network connection state.
public readonly struct NetworkConnectionState : IEquatable<Azure.ResourceManager.Network.Models.NetworkConnectionState>
type NetworkConnectionState = struct
Public Structure NetworkConnectionState
Implements IEquatable(Of NetworkConnectionState)
- Inheritance
-
NetworkConnectionState
- Implements
Constructors
| Name | Description |
|---|---|
| NetworkConnectionState(String) |
Initializes a new instance of NetworkConnectionState. |
Properties
| Name | Description |
|---|---|
| Reachable |
Reachable. |
| Unknown |
Unknown. |
| Unreachable |
Unreachable. |
Methods
| Name | Description |
|---|---|
| Equals(NetworkConnectionState) |
Indicates whether the current object is equal to another object of the same type. |
| Equals(Object) |
Indicates whether this instance and a specified object are equal. |
| GetHashCode() |
Returns the hash code for this instance. |
| ToString() |
Returns the fully qualified type name of this instance. |
Operators
| Name | Description |
|---|---|
| Equality(NetworkConnectionState, NetworkConnectionState) |
Compares two NetworkConnectionState values for equality. |
| Implicit(String to NetworkConnectionState) |
Converts a string to a NetworkConnectionState. |
| Inequality(NetworkConnectionState, NetworkConnectionState) |
Compares two NetworkConnectionState values for inequality. |