Cursors.Hand Egenskap
Definition
Viktigt
En del information gäller för förhandsversionen av en produkt och kan komma att ändras avsevärt innan produkten blir allmänt tillgänglig. Microsoft lämnar inga garantier, uttryckliga eller underförstådda, avseende informationen som visas här.
Hämtar handmarkören, som vanligtvis används vid hovring över en webblänk.
public:
static property System::Windows::Forms::Cursor ^ Hand { System::Windows::Forms::Cursor ^ get(); };
public static System.Windows.Forms.Cursor Hand { get; }
static member Hand : System.Windows.Forms.Cursor
Public Shared ReadOnly Property Hand As Cursor
Egenskapsvärde
Det Cursor som representerar handmarkören.
Exempel
Följande kodexempel visar hur du åsidosätter Control.OnMouseHover metoden i en härledd klass och använder Hand egenskapen . Om du vill köra exemplet klistrar du in följande kod i ett nytt formulär och klistrar in den här klassen och bildar samma fil efter formuläret. Lägg till en knapp av typen FunButton i formuläret.
// To use this example create a new form and paste this class
// forming the same file, after the form class in the same file.
// Add a button of type FunButton to the form.
public ref class FunButton: public Button
{
protected:
virtual void OnMouseHover( System::EventArgs^ e ) override
{
// Get the font size in Points, add one to the
// size, and reset the button's font to the larger
// size.
float fontSize = Font->SizeInPoints;
fontSize += 1;
System::Drawing::Size buttonSize = Size;
this->Font = gcnew System::Drawing::Font( Font->FontFamily,fontSize,Font->Style );
// Increase the size width and height of the button
// by 5 points each.
Size = System::Drawing::Size( Size.Width + 5, Size.Height + 5 );
// Call myBase.OnMouseHover to activate the delegate.
Button::OnMouseHover( e );
}
virtual void OnMouseMove( MouseEventArgs^ e ) override
{
// Make the cursor the Hand cursor when the mouse moves
// over the button.
Cursor = Cursors::Hand;
// Call MyBase.OnMouseMove to activate the delegate.
Button::OnMouseMove( e );
}
public class FunButton:
Button
{
protected override void OnMouseHover(System.EventArgs e)
{
// Get the font size in Points, add one to the
// size, and reset the button's font to the larger
// size.
float fontSize = Font.SizeInPoints;
fontSize += 1;
System.Drawing.Size buttonSize = Size;
this.Font = new System.Drawing.Font(
Font.FontFamily, fontSize, Font.Style);
// Increase the size width and height of the button
// by 5 points each.
Size = new System.Drawing.Size(Size.Width+5, Size.Height+5);
// Call myBase.OnMouseHover to activate the delegate.
base.OnMouseHover(e);
}
protected override void OnMouseMove(MouseEventArgs e)
{
// Make the cursor the Hand cursor when the mouse moves
// over the button.
Cursor = Cursors.Hand;
// Call MyBase.OnMouseMove to activate the delegate.
base.OnMouseMove(e);
}
Public Class FunButton
Inherits Button
Protected Overrides Sub OnMouseHover(ByVal e As System.EventArgs)
' Get the font size in Points, add one to the
' size, and reset the button's font to the larger
' size.
Dim fontSize As Single = Font.SizeInPoints
fontSize += 1
Dim buttonSize As System.Drawing.Size = Size
Me.Font = New System.Drawing.Font _
(Font.FontFamily, fontSize, Font.Style)
' Increase the size width and height of the button
' by 5 points each.
Size = New System.Drawing.Size _
(Size.Width + 5, Size.Height + 5)
' Call myBase.OnMouseHover to activate the delegate.
MyBase.OnMouseHover(e)
End Sub
Protected Overrides Sub OnMouseMove(ByVal e As MouseEventArgs)
' Make the cursor the Hand cursor when the mouse moves
' over the button.
Cursor = Cursors.Hand
' Call MyBase.OnMouseMove to activate the delegate.
MyBase.OnMouseMove(e)
End Sub