語言

EntityModelSchemaGenerator.WriteStorageMapping 方法

定義

將產生的映射規範語言(MSL)寫入指定的檔案。

多載

名稱 Description
WriteStorageMapping(String)

將產生的映射規範語言(MSL)寫入指定的檔案。

WriteStorageMapping(XmlWriter)

將生成的映射規範語言(MSL)寫入 XmlWriter 物件。

WriteStorageMapping(String)

將產生的映射規範語言(MSL)寫入指定的檔案。

public:
 void WriteStorageMapping(System::String ^ outputFileName);
public void WriteStorageMapping(string outputFileName);
member this.WriteStorageMapping : string -> unit
Public Sub WriteStorageMapping (outputFileName As String)

參數

outputFileName
String

輸出檔的名稱。

適用於

WriteStorageMapping(XmlWriter)

將生成的映射規範語言(MSL)寫入 XmlWriter 物件。

public:
 void WriteStorageMapping(System::Xml::XmlWriter ^ writer);
public void WriteStorageMapping(System.Xml.XmlWriter writer);
member this.WriteStorageMapping : System.Xml.XmlWriter -> unit
Public Sub WriteStorageMapping (writer As XmlWriter)

參數

writer
XmlWriter

MSL 所寫入的 XmlWriter。

適用於