語言

MessageFault.CreateFault 方法

定義

回傳一個新 MessageFault 物件。

多載

名稱 Description
CreateFault(Message, Int32)

回傳 MessageFault 一個新物件,該物件使用指定的 Message 訊息緩衝區最大緩衝區大小。

CreateFault(FaultCode, FaultReason)

回傳一個 MessageFault 使用指定 FaultCode 和 FaultReason 物件的新物件。

CreateFault(FaultCode, String)

回傳 MessageFault 一個使用指定 FaultCode Reason(錯誤原因)的新物件。

CreateFault(FaultCode, FaultReason, Object)

回傳 MessageFault 一個使用指定 FaultCode、 FaultReason、 和 詳細物件的新物件。

CreateFault(FaultCode, FaultReason, Object, XmlObjectSerializer)

回傳 MessageFault 一個新物件,使用指定的 FaultCode、 FaultReason、 詳細物件 和 XmlObjectSerializer 物件。

CreateFault(FaultCode, FaultReason, Object, XmlObjectSerializer, String)

回傳 MessageFault 一個使用指定 FaultCode、 、 FaultReason詳細物件 XmlObjectSerializer和 actor 的新物件。

CreateFault(FaultCode, FaultReason, Object, XmlObjectSerializer, String, String)

回傳 MessageFault 一個新物件,使用指定的 FaultCode、 FaultReason、 詳細物件、 XmlObjectSerializer、 演員和節點值。

CreateFault(Message, Int32)

來源:
MessageFault.cs
來源:
MessageFault.cs
來源:
MessageFault.cs

回傳 MessageFault 一個新物件,該物件使用指定的 Message 訊息緩衝區最大緩衝區大小。

public:
 static System::ServiceModel::Channels::MessageFault ^ CreateFault(System::ServiceModel::Channels::Message ^ message, int maxBufferSize);
public static System.ServiceModel.Channels.MessageFault CreateFault(System.ServiceModel.Channels.Message message, int maxBufferSize);
static member CreateFault : System.ServiceModel.Channels.Message * int -> System.ServiceModel.Channels.MessageFault
Public Shared Function CreateFault (message As Message, maxBufferSize As Integer) As MessageFault

參數

message
Message

指定 Message 用於建立物件 MessageFault 的指定。

maxBufferSize
Int32

訊息緩衝區指定的最大緩衝區大小。

傳回

一個 MessageFault 物件,初始值來自傳入的參數。

適用於

CreateFault(FaultCode, FaultReason)

來源:
MessageFault.cs
來源:
MessageFault.cs
來源:
MessageFault.cs

回傳一個 MessageFault 使用指定 FaultCode 和 FaultReason 物件的新物件。

public:
 static System::ServiceModel::Channels::MessageFault ^ CreateFault(System::ServiceModel::FaultCode ^ code, System::ServiceModel::FaultReason ^ reason);
public static System.ServiceModel.Channels.MessageFault CreateFault(System.ServiceModel.FaultCode code, System.ServiceModel.FaultReason reason);
static member CreateFault : System.ServiceModel.FaultCode * System.ServiceModel.FaultReason -> System.ServiceModel.Channels.MessageFault
Public Shared Function CreateFault (code As FaultCode, reason As FaultReason) As MessageFault

參數

code
FaultCode

故障訊息的故障代碼。

reason
FaultReason

故障的原因。

傳回

一個 MessageFault 物件,初始值來自傳入的參數。

適用於

CreateFault(FaultCode, String)

來源:
MessageFault.cs
來源:
MessageFault.cs
來源:
MessageFault.cs

回傳 MessageFault 一個使用指定 FaultCode Reason(錯誤原因)的新物件。

public:
 static System::ServiceModel::Channels::MessageFault ^ CreateFault(System::ServiceModel::FaultCode ^ code, System::String ^ reason);
public static System.ServiceModel.Channels.MessageFault CreateFault(System.ServiceModel.FaultCode code, string reason);
static member CreateFault : System.ServiceModel.FaultCode * string -> System.ServiceModel.Channels.MessageFault
Public Shared Function CreateFault (code As FaultCode, reason As String) As MessageFault

參數

code
FaultCode

故障訊息的故障代碼。

reason
String

故障的原因。

傳回

一個 MessageFault 物件,初始值來自傳入的參數。

適用於

CreateFault(FaultCode, FaultReason, Object)

來源:
MessageFault.cs
來源:
MessageFault.cs
來源:
MessageFault.cs

回傳 MessageFault 一個使用指定 FaultCode、 FaultReason、 和 詳細物件的新物件。

public:
 static System::ServiceModel::Channels::MessageFault ^ CreateFault(System::ServiceModel::FaultCode ^ code, System::ServiceModel::FaultReason ^ reason, System::Object ^ detail);
public static System.ServiceModel.Channels.MessageFault CreateFault(System.ServiceModel.FaultCode code, System.ServiceModel.FaultReason reason, object detail);
static member CreateFault : System.ServiceModel.FaultCode * System.ServiceModel.FaultReason * obj -> System.ServiceModel.Channels.MessageFault
Public Shared Function CreateFault (code As FaultCode, reason As FaultReason, detail As Object) As MessageFault

參數

code
FaultCode

故障訊息的故障代碼。

reason
FaultReason

故障的原因。

detail
Object

故障細節物件。

傳回

一個 MessageFault 物件,初始值來自傳入的參數。

適用於

CreateFault(FaultCode, FaultReason, Object, XmlObjectSerializer)

來源:
MessageFault.cs
來源:
MessageFault.cs
來源:
MessageFault.cs

回傳 MessageFault 一個新物件,使用指定的 FaultCode、 FaultReason、 詳細物件 和 XmlObjectSerializer 物件。

public:
 static System::ServiceModel::Channels::MessageFault ^ CreateFault(System::ServiceModel::FaultCode ^ code, System::ServiceModel::FaultReason ^ reason, System::Object ^ detail, System::Runtime::Serialization::XmlObjectSerializer ^ serializer);
public static System.ServiceModel.Channels.MessageFault CreateFault(System.ServiceModel.FaultCode code, System.ServiceModel.FaultReason reason, object detail, System.Runtime.Serialization.XmlObjectSerializer serializer);
static member CreateFault : System.ServiceModel.FaultCode * System.ServiceModel.FaultReason * obj * System.Runtime.Serialization.XmlObjectSerializer -> System.ServiceModel.Channels.MessageFault
Public Shared Function CreateFault (code As FaultCode, reason As FaultReason, detail As Object, serializer As XmlObjectSerializer) As MessageFault

參數

code
FaultCode

故障訊息的故障代碼。

reason
FaultReason

故障的原因。

detail
Object

故障細節物件。

serializer
XmlObjectSerializer

序列化器用於序列化細節物件。

傳回

一個 MessageFault 物件,初始值來自傳入的參數。

適用於

CreateFault(FaultCode, FaultReason, Object, XmlObjectSerializer, String)

來源:
MessageFault.cs
來源:
MessageFault.cs
來源:
MessageFault.cs

回傳 MessageFault 一個使用指定 FaultCode、 、 FaultReason詳細物件 XmlObjectSerializer和 actor 的新物件。

public:
 static System::ServiceModel::Channels::MessageFault ^ CreateFault(System::ServiceModel::FaultCode ^ code, System::ServiceModel::FaultReason ^ reason, System::Object ^ detail, System::Runtime::Serialization::XmlObjectSerializer ^ serializer, System::String ^ actor);
public static System.ServiceModel.Channels.MessageFault CreateFault(System.ServiceModel.FaultCode code, System.ServiceModel.FaultReason reason, object detail, System.Runtime.Serialization.XmlObjectSerializer serializer, string actor);
static member CreateFault : System.ServiceModel.FaultCode * System.ServiceModel.FaultReason * obj * System.Runtime.Serialization.XmlObjectSerializer * string -> System.ServiceModel.Channels.MessageFault
Public Shared Function CreateFault (code As FaultCode, reason As FaultReason, detail As Object, serializer As XmlObjectSerializer, actor As String) As MessageFault

參數

code
FaultCode

故障訊息的故障代碼。

reason
FaultReason

故障的原因。

detail
Object

故障細節物件。

serializer
XmlObjectSerializer

序列化器用於序列化細節物件。

actor
String

演員的價值。

傳回

一個 MessageFault 物件,初始值來自傳入的參數。

適用於

CreateFault(FaultCode, FaultReason, Object, XmlObjectSerializer, String, String)

來源:
MessageFault.cs
來源:
MessageFault.cs
來源:
MessageFault.cs

回傳 MessageFault 一個新物件,使用指定的 FaultCode、 FaultReason、 詳細物件、 XmlObjectSerializer、 演員和節點值。

public:
 static System::ServiceModel::Channels::MessageFault ^ CreateFault(System::ServiceModel::FaultCode ^ code, System::ServiceModel::FaultReason ^ reason, System::Object ^ detail, System::Runtime::Serialization::XmlObjectSerializer ^ serializer, System::String ^ actor, System::String ^ node);
public static System.ServiceModel.Channels.MessageFault CreateFault(System.ServiceModel.FaultCode code, System.ServiceModel.FaultReason reason, object detail, System.Runtime.Serialization.XmlObjectSerializer serializer, string actor, string node);
static member CreateFault : System.ServiceModel.FaultCode * System.ServiceModel.FaultReason * obj * System.Runtime.Serialization.XmlObjectSerializer * string * string -> System.ServiceModel.Channels.MessageFault
Public Shared Function CreateFault (code As FaultCode, reason As FaultReason, detail As Object, serializer As XmlObjectSerializer, actor As String, node As String) As MessageFault

參數

code
FaultCode

故障訊息的故障代碼。

reason
FaultReason

故障的原因。

detail
Object

故障細節物件。

serializer
XmlObjectSerializer

序列化器用於序列化細節物件。

actor
String

演員的價值。

node
String

節點的價值。

傳回

一個 MessageFault 物件,初始值來自傳入的參數。

適用於