DynamicRenderer.GetDispatcher 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
回傳渲染執行緒的 a Dispatcher 。
protected:
System::Windows::Threading::Dispatcher ^ GetDispatcher();
protected System.Windows.Threading.Dispatcher GetDispatcher();
member this.GetDispatcher : unit -> System.Windows.Threading.Dispatcher
Protected Function GetDispatcher () As Dispatcher
傳回
A Dispatcher 代表渲染串。
範例
以下範例示範如何利用此 GetDispatcher 方法對渲染執行緒進行部分工作。
delegate void WorkerMethod();
class CustomDynamicRenderer : DynamicRenderer
{
protected override void OnStylusDown(RawStylusInput rawStylusInput)
{
base.OnStylusDown(rawStylusInput);
rawStylusInput.NotifyWhenProcessed(null);
}
protected override void OnStylusDownProcessed(object callbackData, bool targetVerified)
{
base.OnStylusDownProcessed(callbackData, targetVerified);
Dispatcher renderingThreadDispatcher = this.GetDispatcher();
renderingThreadDispatcher.BeginInvoke(DispatcherPriority.Normal, new WorkerMethod(DoSomething));
}
private void DoSomething()
{
// Perform work on the rendering thread.
}
}
Delegate Sub WorkerMethod()
Class CustomDynamicRenderer
Inherits DynamicRenderer
Protected Overrides Sub OnStylusDown(ByVal rawStylusInput As RawStylusInput)
MyBase.OnStylusDown(rawStylusInput)
rawStylusInput.NotifyWhenProcessed(Nothing)
End Sub
Protected Overrides Sub OnStylusDownProcessed(ByVal callbackData As Object, ByVal targetVerified As Boolean)
MyBase.OnStylusDownProcessed(callbackData, targetVerified)
Dim renderingThreadDispatcher As Dispatcher = Me.GetDispatcher()
renderingThreadDispatcher.BeginInvoke(DispatcherPriority.Normal, New WorkerMethod(AddressOf DoSomething))
End Sub
Private Sub DoSomething()
' Perform work on the rendering thread.
End Sub
End Class