語言

BitmapSource.Create 方法

定義

建立一個具有指定屬性和選項的新檔案 BitmapSource 。

多載

名稱 Description
Create(Int32, Int32, Double, Double, PixelFormat, BitmapPalette, Array, Int32)

從一組像素陣列建立一個新的 BitmapSource 。

Create(Int32, Int32, Double, Double, PixelFormat, BitmapPalette, IntPtr, Int32, Int32)

從儲存在非管理記憶體中的像素陣列中建立一個新的 BitmapSource 。

Create(Int32, Int32, Double, Double, PixelFormat, BitmapPalette, Array, Int32)

從一組像素陣列建立一個新的 BitmapSource 。

public:
 static System::Windows::Media::Imaging::BitmapSource ^ Create(int pixelWidth, int pixelHeight, double dpiX, double dpiY, System::Windows::Media::PixelFormat pixelFormat, System::Windows::Media::Imaging::BitmapPalette ^ palette, Array ^ pixels, int stride);
public static System.Windows.Media.Imaging.BitmapSource Create(int pixelWidth, int pixelHeight, double dpiX, double dpiY, System.Windows.Media.PixelFormat pixelFormat, System.Windows.Media.Imaging.BitmapPalette palette, Array pixels, int stride);
static member Create : int * int * double * double * System.Windows.Media.PixelFormat * System.Windows.Media.Imaging.BitmapPalette * Array * int -> System.Windows.Media.Imaging.BitmapSource
Public Shared Function Create (pixelWidth As Integer, pixelHeight As Integer, dpiX As Double, dpiY As Double, pixelFormat As PixelFormat, palette As BitmapPalette, pixels As Array, stride As Integer) As BitmapSource

參數

pixelWidth
Int32

點陣圖的寬度。

pixelHeight
Int32

位圖的高度。

dpiX
Double

點陣圖的水平點數每英吋(dpi)。

dpiY
Double

點陣圖的垂直點數每英吋(dpi)。

pixelFormat
PixelFormat

點陣圖的像素格式。

palette
BitmapPalette

點陣圖的調色盤。

pixels
Array

一個代表點陣圖影像內容的位元組陣列。

stride
Int32

點陣圖的步伐。

傳回

BitmapSource該 that 是由指定的像素陣列所產生。

範例

以下範例示範如何使用此方法來建立新的 BitmapSource。

int width = 128;
int height = width;
int stride = width/8;
byte[] pixels = new byte[height*stride];

// Try creating a new image with a custom palette.
List<System.Windows.Media.Color> colors = new List<System.Windows.Media.Color>();
colors.Add(System.Windows.Media.Colors.Red);
colors.Add(System.Windows.Media.Colors.Blue);
colors.Add(System.Windows.Media.Colors.Green);
BitmapPalette myPalette = new BitmapPalette(colors);

// Creates a new empty image with the pre-defined palette

BitmapSource image = BitmapSource.Create(
    width,
    height,
    96,
    96,
    PixelFormats.Indexed1,
    myPalette, 
    pixels, 
    stride);

FileStream stream = new FileStream("empty.tif", FileMode.Create);
TiffBitmapEncoder encoder = new TiffBitmapEncoder();
TextBlock myTextBlock = new TextBlock();
myTextBlock.Text = "Codec Author is: " + encoder.CodecInfo.Author.ToString();
encoder.Frames.Add(BitmapFrame.Create(image));
MessageBox.Show(myPalette.Colors.Count.ToString());
encoder.Save(stream);
Dim width As Integer = 128
Dim height As Integer = width
Dim stride As Integer = CType(width / 8, Integer)
Dim pixels(height * stride) As Byte

' Try creating a new image with a custom palette.
Dim colors As New List(Of System.Windows.Media.Color)()
colors.Add(System.Windows.Media.Colors.Red)
colors.Add(System.Windows.Media.Colors.Blue)
colors.Add(System.Windows.Media.Colors.Green)
Dim myPalette As New BitmapPalette(colors)

' Creates a new empty image with the pre-defined palette
Dim image As BitmapSource = System.Windows.Media.Imaging.BitmapSource.Create(width, height, 96, 96, PixelFormats.Indexed1, myPalette, pixels, stride)
Dim stream As New FileStream("empty.tif", FileMode.Create)
Dim encoder As New TiffBitmapEncoder()
Dim myTextBlock As New TextBlock()
myTextBlock.Text = "Codec Author is: " + encoder.CodecInfo.Author.ToString()
encoder.Frames.Add(BitmapFrame.Create(image))
MessageBox.Show(myPalette.Colors.Count.ToString())
encoder.Save(stream)

另請參閱

適用於

Create(Int32, Int32, Double, Double, PixelFormat, BitmapPalette, IntPtr, Int32, Int32)

從儲存在非管理記憶體中的像素陣列中建立一個新的 BitmapSource 。

public:
 static System::Windows::Media::Imaging::BitmapSource ^ Create(int pixelWidth, int pixelHeight, double dpiX, double dpiY, System::Windows::Media::PixelFormat pixelFormat, System::Windows::Media::Imaging::BitmapPalette ^ palette, IntPtr buffer, int bufferSize, int stride);
[System.Security.SecurityCritical]
public static System.Windows.Media.Imaging.BitmapSource Create(int pixelWidth, int pixelHeight, double dpiX, double dpiY, System.Windows.Media.PixelFormat pixelFormat, System.Windows.Media.Imaging.BitmapPalette palette, IntPtr buffer, int bufferSize, int stride);
public static System.Windows.Media.Imaging.BitmapSource Create(int pixelWidth, int pixelHeight, double dpiX, double dpiY, System.Windows.Media.PixelFormat pixelFormat, System.Windows.Media.Imaging.BitmapPalette palette, IntPtr buffer, int bufferSize, int stride);
[<System.Security.SecurityCritical>]
static member Create : int * int * double * double * System.Windows.Media.PixelFormat * System.Windows.Media.Imaging.BitmapPalette * nativeint * int * int -> System.Windows.Media.Imaging.BitmapSource
static member Create : int * int * double * double * System.Windows.Media.PixelFormat * System.Windows.Media.Imaging.BitmapPalette * nativeint * int * int -> System.Windows.Media.Imaging.BitmapSource
Public Shared Function Create (pixelWidth As Integer, pixelHeight As Integer, dpiX As Double, dpiY As Double, pixelFormat As PixelFormat, palette As BitmapPalette, buffer As IntPtr, bufferSize As Integer, stride As Integer) As BitmapSource

參數

pixelWidth
Int32

點陣圖的寬度。

pixelHeight
Int32

位圖的高度。

dpiX
Double

點陣圖的水平點數每英吋(dpi)。

dpiY
Double

點陣圖的垂直點數每英吋(dpi)。

pixelFormat
PixelFormat

點陣圖的像素格式。

palette
BitmapPalette

點陣圖的調色盤。

buffer
IntPtr

nativeint

指向記憶體中位圖資料的緩衝區指標。

bufferSize
Int32

緩衝區的大小。

stride
Int32

點陣圖的步伐。

傳回

BitmapSource A 是從未管理記憶體中像素陣列所產生的。

屬性

適用於